Codiode mascot, a purple robot working at a laptop

Practice ground for
hardware engineers

Write real Verilog, build real circuits, and watch them run the moment you finish. Every answer is graded for you.

Draw the circuit or write the Verilog. Either way you get an answer in about a second.

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About the Platform

Hardware you can run,
not hardware you can memorise.

Codiode teaches Digital Electronics, Verilog, SystemVerilog and RTL design by having you build the thing first, then showing you whether it really works.

Your work actually runs

Every submission is compiled and simulated on a real engine. There is no answer key sitting underneath it.

Draw it or write it

Some problems want gates and wires. Others want Verilog. You can switch between the two on the same problem.

An answer in about a second

Nothing to install and nothing to wait for. Your result comes back while you are still looking at the screen.

More than 1,300 problems

They start at a single gate and end at pipelined datapaths, building up one step at a time.

See what your design did

You get the waveform and the truth table on every run, so you can find the exact edge that broke it.

Built around your syllabus

It follows what ECE and EE students study, then keeps going into GATE, interviews and real RTL work.

What happens when you press submitTypically under a second, end to end
  1. SubmitYour circuit or your HDL leaves the browser.
  2. CompileIt is built on our servers and checked for real errors.
  3. SimulateIt runs against that problem's own test bench.
  4. VerdictWaveform, truth table and the vector that failed.
What you will learn

Start at one logic gate. Finish at a synthesis report.

The Codiode mascot tracing a signal through a circuit of gates, a flip-flop and a multiplexerThe Codiode mascot writing a SystemVerilog counter module at a laptop
Logic Gates
Arithmetic
Combinational Blocks
Latches & Flip-Flops
Counters
Shift Registers
Timing & Clocking
Registers & Buses

Built on the canvas. Place the gates, wire them together, watch every node settle.Written in the editor, then compiled and run against that problem’s own test bench.

What you will learn

Start at one logic gate. Finish at a synthesis report.

Logic GatesArithmeticCombinational BlocksLatches & Flip-Flops
CountersShift RegistersTiming & ClockingRegisters & Buses

Place the gates, wire them together, watch every node settle.Write the module, then run it against that problem’s own test bench.

What you will learn

Start at one logic gate. Finish at a synthesis report.

On the canvas

Place the gates, wire them together, watch every node settle.

Logic Gates

AND, OR, XOR and NAND. Wire the primitives up and watch every output settle.

Arithmetic

Half and full adders, subtractors, comparators and the datapath of an ALU.

Combinational Blocks

Multiplexers, decoders, encoders and tri-state buffers.

Latches & Flip-Flops

SR, D and JK. The engine resolves the cross-coupled feedback for you.

Counters

Ripple, synchronous and mod-N, stepped one clock edge at a time.

Shift Registers

SISO, SIPO, PISO and universal, shifting on every tick.

Timing & Clocking

Setup, hold and propagation delay, read straight off the waveform.

Registers & Buses

Register files, bus arbitration and the datapath built around them.

In the editor

Compiled and run against that problem's own test bench.

Modules & Ports

Port lists, parameters and your first synthesisable module.

Continuous Assign

Dataflow modelling with assign, ternaries and bit-select.

Flip-Flops

Clocked always blocks, resets and non-blocking assignment.

State Machines

One-hot and binary encodings, Moore and Mealy outputs.

ALU Design

Arithmetic and logic units built as a single case statement.

Memories

Register files, single- and dual-port RAM, ROM initialisation.

Pipelining

Stage registers, hazards and the throughput you get in return.

Testbenches

Stimulus, self-checking assertions and $display output.

Synthesis

What really maps to hardware, and what quietly leaves you with a latch.

Logic Environment · Visual Circuit Builder

Build intuition before
you write a line of code.

A circuit canvas you build on by dragging. You can watch a signal travel through your design as it happens, with no syntax to fight and nothing to memorise first.

Component library
60+ parts
On every run
Truth table
Verdict
About a second
Visual first
Place gates, wire them up, flip the inputs. Every node updates as you watch.
Truth tables
Rebuilt every time you change the circuit, so you can check the behaviour at a glance.
Instant grades
Submit when you are ready. Your result comes back in about a second.
Open the canvas
codiode.com
← ProblemsHalf AdderEASY
▷ Run TestsSubmit
XORANDABSUM1CARRY0
LIVE — CLICK A / B
TRUTH TABLE
ABSUMCARRY
0000
0110
1010
1101
The LOGIX canvas showing a half adder: two inputs you can toggle, an XOR and an AND gate, and a truth table that follows the signals.
RTL Code Environment · Verilog

Write real Verilog.
Verify in seconds.

A Verilog editor with the test benches already written, waveforms on every run and grading that happens on the spot. Everything your hardware course asks for, in the browser.

Languages
Verilog, SystemVerilog, VHDL
On every run
Waveform and synthesis report
Verdict
About a second
Real toolchain
Your module is compiled and simulated on our servers, exactly as it would be on a lab machine.
Waveform output
Every run hands back the signals, so a failing test shows you the exact edge that broke.
Auto graded
Hit submit and the test bench runs straight away. You have your result in about a second.
Open the editor
codiode.com
← Problems4-bit CounterEASY
Submit
TEST RESULTS4 queued
TC-01Reset clears countQUEUED
TC-02Counts up each edgeQUEUED
TC-03Rolls over at 15QUEUED
TC-04Hold during resetQUEUED
The RTL editor with a 4-bit counter in Verilog: it compiles, four test cases pass in sequence, and the waveform resolves underneath.
FAQ

Frequently asked questions

Codiode is a place to learn Digital Electronics, Verilog, SystemVerilog and RTL design by actually simulating your work rather than answering quizzes. You write real code, build real circuits, and get your result back in about a second.

Verilog, SystemVerilog and VHDL in the RTL editor, and gates and wires on the LOGIX canvas. Many topics exist in both environments, so you can build a design first and then write the same thing in HDL.

Yes. You can sign up and start solving problems without paying. There is a Pro tier if you want detailed analytics, the premium skill tracks and priority access to contests.

Your Verilog or your circuit is compiled and simulated on our servers as soon as you submit, against that problem's own test bench rather than a stored answer. You get the waveform, the truth table and a pass or fail, usually within a second.

Engineering students in ECE, EE and CS, anyone preparing for GATE, people chasing a VLSI internship, and anyone who simply wants to learn digital design and HDL properly.

None at all. The beginner tracks start at basic logic gates and work up to FSM design and RTL coding one step at a time.

Yes. The problems are modelled on what VLSI companies actually ask, so working through them builds the skills a hiring manager is looking for.

No. There is no toolchain to set up and nothing to download. The compiler and the simulator run on our servers, so a browser is the whole requirement, though the canvas and the code editor both want a tablet-sized window or larger.

LeetCode is about software algorithms. Codiode is about hardware: digital logic, Verilog, SystemVerilog, circuit simulation and RTL. Think of it as the hardware engineer's version.

Codiode mascot pointing upward

Ready to start building?

Thousands of students and engineers are already learning digital design here by building and running it.