CodiodeCodiode
Home
Problem Solving
Skill Tracks
My Assignments
Contests
Leaderboard
Community
Settings
Codiode/Problems/Sequential Logic

Counter: Self-Correcting but Skips Valid State Debug

HardLogic CircuitDebug

A modulo-6 counter tracks sequences from 0 to 5 and must safely recover to 0 if an invalid state is reached. The next-state logic block computes the subsequent state N2, N1, N0 based on the current state Q2, Q1, Q0.

Expected behavior:

| Q2 | Q1 | Q0 | N2 | N1 | N0 | |------|------|------|------|------|------| | 0 | 0 | 0 | 0 | 0 | 1 | | 0 | 0 | 1 | 0 | 1 | 0 | | 0 | 1 | 0 | 0 | 1 | 1 | | 0 | 1 | 1 | 1 | 0 | 0 | | 1 | 0 | 0 | 1 | 0 | 1 | | 1 | 0 | 1 | 0 | 0 | 0 | | 1 | 1 | 0 | 0 | 0 | 0 | | 1 | 1 | 1 | 0 | 0 | 0 |

Simulation shows N2=1, N1=0, N0=1 for input Q2=1, Q1=1, Q0=0. The self-correction logic forces the counter into state 5 instead of state 0, skipping valid states 0 through 4 on the first post-recovery cycle. Inspect the circuit and correct the fault.

Constraints

  • Do not alter the logic paths that govern the valid count sequence.
  • Use only standard combinational logic gates.

Topics

debugcountersstate-machines

Solve this problem

Place the gates, wire them up and watch the signals settle. Every submission runs on the same simulation engine that grades it.

This problem is part of Codiode Pro. The statement above is free to read.

Sign in to solveSee what Pro unlocks

The circuit builder and code editor need a desktop screen. On a phone, read the problem here and open it on a laptop to solve.

Related problems

  • 3-bit Ripple Counter from Toggle Flip-FlopsEasy
  • D Latch from a 2:1 MUXEasy
  • 2-bit Ring CounterEasy
  • T Flip-Flop from a D Flip-FlopEasy
  • Handshake Deadlock Due to Early ResetHard
  • Reconvergence of Individually Synchronized BitsHard
  • Debug: Asynchronous Clear GlitchHard
  • Clock Gate Enable Crossing DomainsHard

Browse all problems · Learning tracks